v0.2.14
Klotho v0.2.14
Deterministic Unity & Godot framework for rollback, lockstep & server-authoritative multiplayer. Engine-agnostic pure C# core, FP64 fixed-point math, ECS, physics, navigation, and replays — frame-perfect, cross-platform reproducible.
Godot(.NET) Installation
- Download the zip and extract it
- Copy the
klotho/folder into your project'sres://addons/ - Add one line to your game
.csproj:<Import Project="addons/klotho/Klotho.props" />
No
.csprojyet? Generate one via Project ▸ Tools ▸ C# ▸ Create C# solution, then add the line above. - Build (
dotnet buildor the Godot editor's Build button)
See Installation.Godot.md for the dedicated-server setup and full details.
Unity Installation
Add via Window > Package Manager > + > Add package from git URL... (in order):
https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask
https://github.com/xpTURN/Polyfill.git?path=src/Polyfill/Assets/Polyfill
https://github.com/xpTURN/Klotho.git?path=com.xpturn.klotho#v0.2.14
See Installation.Unity.md for Polyfill activation, the dedicated-server setup and full details.