Agent skills for Xsolla — works with Claude Code, GitHub Copilot, Codex CLI, Windsurf, Roo Code, Augment, and more.
Install the kit in your AI coding tool and your agent can integrate Xsolla's APIs directly into your game, or build a fully functional headless web shop you own and host with full control of the frontend. It works with the AI coding tools you already use, with no engine lock-in and no proprietary assistant. Instead of generating code that looks right but breaks in production, your agent follows validated, production-ready logic encoding the correct integration paths, so the first AI-assisted attempt is the right one, with validation built in. From setting up a project and configuring a catalog to integrating Pay Station and implementing webhooks, the kit takes you from zero to a working integration.
| Directory | Purpose |
|---|---|
skills/ |
SKILL.md files — one per Xsolla domain |
AGENTS.md |
Universal context loaded automatically by most agents |
.github/copilot-instructions.md |
GitHub Copilot-specific context |
.cursor/skills/ |
Cursor-native skills (synced from skills/) |
.cursor/rules/ |
Short always-on Cursor pointer rule |
docs/ |
Architecture, distribution, and skill-gap guides |
Install the kit as a plugin in your preferred coding agent, or copy it into your project for any tool that follows the AGENTS.md convention:
claude plugin marketplace add xsolla/xsolla-ai-kit && claude plugin install xsolla-ai-kit@xsolla-ai-kitOr in a session:
/plugin marketplace add xsolla/xsolla-ai-kit
/plugin install xsolla-ai-kit@xsolla-ai-kit
Add this repo as a workspace folder (or open it as the project), then use natural language — Cursor loads skills from .cursor/skills/.
# Example
Integrate Xsolla Headless Checkout and let me pay with a credit card in sandbox
For an end-to-end shop, start with shop-setup. A short always-on rule in .cursor/rules/xsolla-ai-kit.mdc points the agent at those skills.
codex plugin marketplace add xsolla/xsolla-ai-kitgemini extensions install https://github.com/xsolla/xsolla-ai-kitFor tools with no official plugin system, use the kit by copying AGENTS.md and the skills/ directory into your project root. Any tool that follows the AGENTS.md convention will pick the skills up automatically the next time you open the project:
git clone https://github.com/xsolla/xsolla-ai-kit
cp -r xsolla-ai-kit/AGENTS.md xsolla-ai-kit/skills your-game-project/Then set environment variables or run the merchant-setup skill:
XSOLLA_MERCHANT_ID=<your merchant ID>
XSOLLA_PROJECT_ID=<your project ID>
XSOLLA_PROJECT_API_KEY=<your API key>| Skill | Domain | Owner | Status |
|---|---|---|---|
shop-setup |
Orchestrator — full zero-to-shop flow | @y.klochikhin | Done |
merchant-setup |
Merchant and Project setup | @y.klochikhin | Done |
catalog-design |
Items, pricing, virtual currency, bundles | @p.sanachev | Planned |
login-setup |
Login / NewID / auth | @mohammed_abujalala | Planned |
headless-checkout-integration |
Payments via Headless Checkout | @y.klochikhin | Draft |
webhooks-impl |
Webhook handler generation | @e.chernykh | Planned |
Skills load automatically once the plugin is installed — the agent picks the
right one from your request (e.g. "build me a shop" → shop-setup). To force a
specific skill:
| Agent | Explicit invocation |
|---|---|
| Claude Code | /shop-setup (slash command; /xsolla-ai-kit:shop-setup if names clash) |
| Cursor | Describe the task (skills under .cursor/skills/) — or @ a skill by name |
| Codex CLI | No per-skill command — describe the task; Codex routes via AGENTS.md |
| Others | Natural language; skills load from SKILL.md / generated rules |
shop-setup is the entry point — it scopes the build and chains the domain
skills (catalog-design, login-setup, headless-checkout-integration,
webhooks-impl).
See CONTRIBUTING-skills.md for the full guide on writing a skill.
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