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This function is used to clear gpu thread locals. This is mainly useful to counter the 'bug' where a rayon pool does not wait for its threads to exit, which creates sync problems between the cuda driver and the cpu thread thread_local
| let pool = ThreadPoolBuilder::new() | ||
| .num_threads(8 * num_gpus) | ||
| .exit_handler(|_| unset_server_key()) | ||
| .exit_handler(|_| clear_gpu_thread_locals()) |
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is there a way to keep this as default or we will need to remember to add it all the times we use it?
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If we only want to have unset_server_key we should remove the extra CudaStreamPool used by decrypt, which I think is ok to remove
otherwise we should keep clear_gpu_thread_locals, its only needed when using a non local rayon pool
guillermo-oyarzun
approved these changes
Mar 16, 2026
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This function is used to clear gpu thread locals.
This is mainly useful to counter the 'bug' where a rayon pool does not wait for its threads to exit, which creates sync problems between the cuda driver and the cpu thread thread_local