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@slipher slipher commented Sep 17, 2025

Regression in de2fb50. I guess this shader marking can happen while there are triangles waiting in the buffer. Though I don't understand the connection with backEnd.currentEntity.

Regression in de2fb50. I guess this
shader marking can happen while there are triangles waiting in the
buffer. Though I don't understand the connection with
backEnd.currentEntity.
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