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1 change: 1 addition & 0 deletions Packages/com.unity.inputsystem/CHANGELOG.md
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Expand Up @@ -32,6 +32,7 @@ however, it has to be formatted properly to pass verification tests.
- Fixed an issue in `Keyboard` where the sub-script operator would return a `null` key control for the deprecated key `Key.IMESelected`. Now, an aliased `KeyControl`mapping to the IMESelected bit is returned for compability reasons. It is still strongly advised to not rely on this key since `IMESelected` bit isn't strictly a key and will be removed from the `Key` enumeration type in a future major revision. [ISXB-1541](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1541).
- Fixed InputControl picker not updating correctly when the Input Actions Window was dirty. [ISXB-1221](https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1221)
- Fixed formatting issues on processor documentation page
- Fixed an issue where a warning would be appear due to code referencing the obsolete com.unity.modules.vr package.

## [1.14.2] - 2025-08-05

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Expand Up @@ -418,16 +418,6 @@ protected void Reset()
/// </summary>
protected virtual void Awake()
{
#if UNITY_INPUT_SYSTEM_ENABLE_VR && ENABLE_VR
if (HasStereoCamera(out var cameraComponent))
{
// The Unity 6.4+ replacement for this call has to be figured later
// See https://jira.unity3d.com/browse/XR-7591
#pragma warning disable CS0618
UnityEngine.XR.XRDevice.DisableAutoXRCameraTracking(cameraComponent, true);
#pragma warning restore CS0618
}
#endif
}
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Nice. Can we remove the now empty Awake and OnDestroy as well? Thanks

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@chris-massie chris-massie Oct 7, 2025

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No because they are protected virtual and users may have created derived scripts that use them. It would be a breaking change to remove the methods.

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I had tried to remove the methods and it got caught against CI. Unfortunately, we have to leave in the empty methods for now.

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I thought those Awake/Start/etc were the MonoBehaviour magic methods that are invoked by name from the native code if present, it didn't matter whether they were public, private, virtual or not. But ok, let it be for now.


/// <summary>
Expand Down Expand Up @@ -459,16 +449,6 @@ protected void OnDisable()
/// </summary>
protected virtual void OnDestroy()
{
#if UNITY_INPUT_SYSTEM_ENABLE_VR && ENABLE_VR
if (HasStereoCamera(out var cameraComponent))
{
// The Unity 6.4+ replacement for this call has to be figured later
// See https://jira.unity3d.com/browse/XR-7591
#pragma warning disable CS0618
UnityEngine.XR.XRDevice.DisableAutoXRCameraTracking(cameraComponent, false);
#pragma warning restore CS0618
}
#endif
}

/// <summary>
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Expand Up @@ -32,11 +32,6 @@
"expression": "2.0.3",
"define": "DISABLE_BUILTIN_INPUT_SYSTEM_WINDOWSMR"
},
{
"name": "com.unity.modules.vr",
"expression": "1.0.0",
"define": "UNITY_INPUT_SYSTEM_ENABLE_VR"
},
{
"name": "com.unity.modules.xr",
"expression": "1.0.0",
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1 change: 0 additions & 1 deletion Packages/manifest.json
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Expand Up @@ -41,7 +41,6 @@
"com.unity.modules.unitywebrequestwww": "1.0.0",
"com.unity.modules.vehicles": "1.0.0",
"com.unity.modules.video": "1.0.0",
"com.unity.modules.vr": "1.0.0",
"com.unity.modules.wind": "1.0.0",
"com.unity.modules.xr": "1.0.0"
}
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1 change: 0 additions & 1 deletion Tools/CodeAnalyzerTestProject/Packages/manifest.json
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Expand Up @@ -30,7 +30,6 @@
"com.unity.modules.unitywebrequestwww": "1.0.0",
"com.unity.modules.vehicles": "1.0.0",
"com.unity.modules.video": "1.0.0",
"com.unity.modules.vr": "1.0.0",
"com.unity.modules.wind": "1.0.0",
"com.unity.modules.xr": "1.0.0"
}
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