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2.0.3-preview

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@marwie marwie released this 26 May 04:34

[2.0.3-preview] - 2018-03-13

Fixed

  • Disabled debug compute shaders on OpenGL ES3 to avoid crashes on a lot of Android devices.
  • NullReferenceException while mixing volumes and global volumes. (498)

Changed

  • Improved performances when blending between identical textures.