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Releases: Die4Ever/deus-ex-randomizer

v1.2 randomized enemies, autosave, remove invisible walls, reorganized code into modules

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@Die4Ever Die4Ever released this 16 Jul 01:11
3adffbc

v1.2 added

  • Randomized enemies
  • Autosave
  • Option to remove invisible walls
  • Bigger NanoKeys
  • Smarter text replacement for passwords
  • Reorganized code into modules
  • Automated testing for modules

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code changes here 3adffbc

v1.1 many bug fixes

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@Die4Ever Die4Ever released this 11 Jul 08:52

v1.1 Switch from MissionScript to DeusExInfo

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don't randomize passwords/passcodes less than 3 characters long

moved DXRando into its own file outside of MissionScript, now it's triggered directly by DeusExLevelInfo because 12_vandenberg_tunnels doesn't use a mission script

added DeusExLevelInfo.uc because it's now in charge of spawning DXRando

fixed crashes in 12_vandenberg_tunnels by turning off collision while moving objects which also means moving objects fails way less often for other levels too

default maxskill 300% instead of 400%

and more bug fixes

v1.0

v1.0 Pre-release
Pre-release

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@Die4Ever Die4Ever released this 11 Jul 08:37

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