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Releases: ReactVision/viro

v2.51.0

01 Feb 20:59
190295a

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What's Changed

  • Merge develop → main (AR stability + depth estimation for non-LiDAR) by @doranteseduardo in #428

Full Changelog: v2.50.1...v2.51.0

v2.50.1

24 Dec 03:58
f6bbb89

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What's Changed

Full Changelog: v2.50.0...v2.50.1

v2.50.0

09 Dec 00:54

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ReactVision 2.50.0 Release Notes

New Features

All features from ViroCore 2.50.0 are included, plus React Native specific bug fixes.


Cloud Anchors

Cross-platform AR anchor sharing between iOS and Android devices.

  • Cross-Platform: Share anchors between iOS and Android devices
  • Persistent: Anchors can be stored for 1-365 days
  • Accurate: Sub-centimeter accuracy in good conditions
  • Scalable: Supports multiple concurrent users
<ViroARSceneNavigator cloudAnchorProvider="arcore">
  {/* Use sceneNavigator.hostCloudAnchor() and resolveCloudAnchor() */}
</ViroARSceneNavigator>

API Highlights:

  • hostCloudAnchor(anchorId, ttlDays) - Upload anchor to Google's servers
  • resolveCloudAnchor(cloudAnchorId) - Retrieve anchor on another device
  • cancelCloudAnchorOperations() - Cancel pending operations

Geospatial API

Location-based AR with GPS coordinates using Google's ARCore Geospatial API.

  • Earth Tracking: Track device position using GPS and Visual Positioning System (VPS)
  • Three Anchor Types: WGS84 (absolute altitude), Terrain (relative to ground), and Rooftop (relative to buildings)
  • VPS Availability Check: Verify if enhanced positioning is available at a location
<ViroARSceneNavigator geospatialAnchorProvider="arcore">
  {/* Use createGeospatialAnchor(), createTerrainAnchor(), createRooftopAnchor() */}
</ViroARSceneNavigator>

API Highlights:

  • createGeospatialAnchor(lat, lng, altitude, quaternion) - WGS84 anchor
  • createTerrainAnchor(lat, lng, altitudeAboveTerrain, quaternion) - Ground-relative anchor
  • createRooftopAnchor(lat, lng, altitudeAboveRooftop, quaternion) - Building-relative anchor
  • getCameraGeospatialPose() - Get current location with accuracy metrics
  • checkVPSAvailability(lat, lng) - Check VPS support at location

Scene Semantics

ML-based scene understanding with 12 semantic labels.

  • 12 Semantic Labels: sky, building, tree, road, sidewalk, terrain, structure, object, vehicle, person, water, unlabeled
  • Real-time Processing: Per-frame label fractions
  • Use Cases: Outdoor detection, environment-aware content, safety warnings
// Enable via cloudAnchorProvider or geospatialAnchorProvider
// Use getSemanticLabelFractions() for environment detection

const { fractions } = await arSceneNavigator.getSemanticLabelFractions();
if (fractions.sky > 0.1) {
  console.log("User is outdoors!");
}

Depth Occlusion

Visual occlusion behind real-world objects for realistic AR blending.

  • Three Modes: Disabled, DepthBased, PeopleOnly
  • Realistic Blending: Virtual objects hidden behind real surfaces
  • People Segmentation: Option to only occlude behind detected people
<ViroARSceneNavigator occlusionMode="depthBased">
  {/* Virtual content properly occluded behind real surfaces */}
</ViroARSceneNavigator>

Occlusion Modes:

  • "disabled" - No occlusion (virtual objects always on top)
  • "depthBased" - Use depth data to occlude behind real surfaces
  • "peopleOnly" - Only occlude behind detected people

Extended glTF Support

Expanded glTF 2.0 support with 17 additional features for improved 3D model compatibility.

Core Geometry & Materials

  1. Non-indexed geometry support - Primitives without index buffers
  2. LINE_LOOP primitive type - Converted to line strip with closing segment
  3. TRIANGLE_FAN primitive type - Converted to individual triangles
  4. Mipmap filter modes - Proper separation of min/mip filtering
  5. Alpha masking (MASK mode) - With alphaCutoff support
  6. Emissive materials - emissiveFactor and emissiveTexture
  7. STEP animation interpolation - Discrete keyframe transitions
  8. Sparse accessor support - Override specific buffer values

Camera & Scene

  1. Perspective cameras - FOV, near/far planes, aspect ratio
  2. Orthographic cameras - xmag, ymag, clipping planes
  3. Default scene selection - Respects model.defaultScene

Lighting (KHR_lights_punctual)

  1. Directional lights - Color, intensity
  2. Point lights - Color, intensity, range/attenuation
  3. Spot lights - Color, intensity, range, inner/outer cone angles

Material Extensions

  1. KHR_materials_unlit - Constant/unlit lighting model
  2. Normal texture scale - Controls bump intensity
  3. Occlusion texture strength - Controls AO influence

Bug Fixes

Memory Leak Fix

  • Enhanced memory safety across 8 Java modules through Fabric architecture migration
  • Fixed null reference issues in prop application during React Native's pre-attachment phase
  • Improved stability during AR session transitions and low-end device scenarios
  • Migrated 30 methods to use Fabric's UIBlock pattern for safer memory management

Affected Modules:

  • ARSceneModule
  • ARSceneNavigatorModule
  • CameraModule
  • ControllerModule
  • NodeModule
  • SceneModule
  • SceneNavigatorModule
  • VRT3DSceneNavigatorModule

onClick iOS Fix

  • Fixed ViroText onClick event handling on iOS
  • Resolved issue where onClick prop was incorrectly passed to native code, interfering with event delegation
  • Fixes GitHub issue #272

AR Image Marker Fix

  • Improved ARImageMarker lifecycle management with proper weak reference patterns
  • Prevents retain cycles and memory leaks during image target tracking
  • Proper cleanup via removeARImageTarget() when updating targets

Setup

Expo Projects

{
  "expo": {
    "plugins": [
      [
        "@reactvision/react-viro",
        {
          "googleCloudApiKey": "YOUR_API_KEY",
          "cloudAnchorProvider": "arcore",
          "geospatialAnchorProvider": "arcore",
          "android": {
            "xRMode": ["AR"]
          }
        }
      ]
    ]
  }
}

Then rebuild:

npx expo prebuild --clean
npx expo run:ios
# or
npx expo run:android

Bare React Native Projects

iOS - Podfile:

use_frameworks! :linkage => :dynamic

pod 'ARCore/CloudAnchors', '~> 1.51.0'
pod 'ARCore/Geospatial', '~> 1.51.0'
pod 'ARCore/Semantics', '~> 1.51.0'

iOS - Info.plist:

<key>GARAPIKey</key>
<string>YOUR_GOOGLE_CLOUD_API_KEY</string>

Android - AndroidManifest.xml:

<meta-data
    android:name="com.google.android.ar.API_KEY"
    android:value="YOUR_GOOGLE_CLOUD_API_KEY" />

Requirements

  • iOS: iOS 12.0+, ARKit-capable device
  • Android: Android 7.0+ (API 24), ARCore-supported device
  • Google Cloud: Valid API key with ARCore API enabled
  • Depth Features: LiDAR (iOS) or ToF sensor/ARCore Depth API (Android)

v2.44.2

22 Nov 00:42

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This is a minor patch update that removes some layers in the Android side to get 1:1 plane detection compared with direct ARCore implementations.

See at v2.44.1 for more details.

v2.44.1

19 Nov 23:07
d530ccb

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Release Notes – v2.44.1

AR Plane Detection & Selection – Major Update

ViroARPlaneSelector – Complete Rewrite

Accurate Plane Shape Rendering

  • Planes now render using their actual geometric boundaries from ARKit/ARCore (via boundary vertices).
  • Automatic fallback to rectangular visualisation when vertex data is not available.
  • New useActualShape property to control rendering mode (default: true).

Map-Based Plane Tracking

  • Replaced array-based tracking with Map<string, ViroARPlaneType> for reliable and deterministic plane handling.
  • Plane identification now uses anchorId, eliminating index-based race conditions.
  • Improved stability for both plane selection and update cycles.

Multi-Alignment Detection

  • Added new alignment mode: "Both" for concurrent horizontal and vertical plane detection.
  • 25 detectors per alignment type for broader and more consistent scene coverage.
  • Enhanced scene understanding through simultaneous multi-plane detection.

Plane Classification Support (iOS)

  • ARKit plane classification now exposed, including: Wall, Floor, Ceiling, Table, Seat, Door, Window.
  • Classification data is included in all plane update callbacks.
  • Enables semantic placement and surface-specific logic.

Enhanced Properties & Callbacks

  • onPlaneDetected?: (updateMap) => boolean — Validate planes before adding them.
  • disableClickSelection?: boolean — Enables visual-only mode.
  • useActualShape?: boolean — Controls shape rendering behaviour.

Visual Improvements

  • Updated material to a bright, translucent blue (rgba(0, 122, 255, 0.5)) for improved visibility.
  • cullMode: "None" enabled for better Android rendering compatibility.
  • Corrected alpha blending and depth buffer behaviour.

ViroARPlane Improvements

Improved Vertex Handling

  • More accurate 3D-to-2D vertex conversion for shape mapping.
  • Unified coordinate system handling across iOS and Android.
  • Corrected rotation logic for horizontal and vertical surfaces.

Enhanced Anchor Data

  • Plane anchors now provide full metadata: position, rotation, scale, centre, and dimensions.
  • Classification and vertex data included in all callbacks.
  • Consistent and reliable anchorId tracking throughout the plane lifecycle.

Architecture & Performance

16KB Page Size Support

  • Full compatibility with modern Android devices using 16KB memory pages.

Breaking Changes

Removed Properties (ViroARPlaneSelector)

  • maxPlanes removed (replaced by dynamic 25-detector-per-alignment behaviour).
  • ViroCommonProps and ViroObjectProps removed from type definitions.
    • These properties were previously documented but non-functional.
    • The component now exposes only explicit, fully supported props.

Internal State Refactor

  • Internal state has been migrated from an array to a Map.
    • (This affects only direct internal state access and does not impact typical usage.)

v2.43.6

09 Oct 04:41

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This is a patch release targeting the pod installation issues happening in EAS mainly. We have tested this update in different installation scenarios all with success.

v2.43.5

08 Oct 00:36
c2c6b69

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v2.43.5

iOS Improvements

  • Fixed pod install issues: Rebuilt ViroCore framework for iOS
    • Resolved pod installation failures
    • Improved compatibility with modern CocoaPods versions
    • Fixed framework architecture issues

Fabric Architecture Improvements

  • Enhanced Fabric compatibility: Migrated 30 methods across 8 Java modules to use Fabric's UIBlock pattern

    • Fixed ReactNoCrashBridgeNotAllowedSoftException errors in production
    • Replaced deprecated getNativeModule(UIManagerModule.class) with UIManagerHelper.getUIManager()
    • Updated to use com.facebook.react.fabric.interop.UIBlock and UIBlockViewResolver
    • Modules updated: ARSceneModule, ARSceneNavigatorModule, CameraModule, ControllerModule, NodeModule, SceneModule, SceneNavigatorModule, VRT3DSceneNavigatorModule
  • Improved prop handling: Added Fabric-aware error recovery system in VRTNodeManager

    • Removed isAttachedToWindow() checks that blocked prop updates in Fabric's pre-attachment phase
    • Implemented safelyApplyProp() pattern with automatic retry on transient failures
    • Enhanced error logging for better debugging
    • Refactored 28 @ReactProp methods for consistent error handling
    • Reduced boilerplate code by ~250 lines
  • Better resilience: Automatic prop retry handles GL context initialization timing issues

    • Prevents props from being silently lost during scene transitions
    • Recovers from view state timing issues on low-end devices
    • Improved stability during AR session interruptions

v2.43.4

27 Aug 23:33
7f82022

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🛠 ReactVision 2.43.4

React Native 0.79 has several internal changes that break some features of the ReactVision platform, we have updated the dependencies and then tracked the major issues.

  • Added support for Expo 53 and React Native 0.79.5
  • Fixed props issues affecting various components and features (e.g. materials, sources, scale etc)
  • Fixed ViroVideo remote URL not working.
  • Fixed a context issue in ARSceneNavigator (thanks to iamprometheus)

v2.43.2

05 Jul 05:19
f52f5df

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🛠 ReactVision 2.43.2 – Patch Release

This patch addresses several issues introduced in the previous release and brings improved stability across platforms.

🔧 Fixes
• Resolved linking issues that affected certain environments when integrating ReactVision.
• Fixed the Expo plugin compatibility for both Android and iOS, restoring expected behaviour.
• Patched internal problems in the new event handling layer, improving reliability and interaction consistency.

v2.43.1

26 Jun 20:27

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🚀 React Native New Architecture Support

We’re excited to introduce support for React Native's New Architecture in the ReactVision (Viro) library! This release integrates with the new Fabric rendering system via a custom interop layer.


✅ What’s New

  • Fabric Integration: Introduced a custom Fabric Interop Layer for seamless communication between JS and native code.
  • Full Backward Compatibility: No migration steps required — continues to support existing usage and APIs (assuming you're using a compatible Expo version).
  • Component Updates: Over 50 core components updated for compatibility with the new rendering pipeline.

📘 Notes

  • Only New Architecture is supported from this release onward.
  • No migration required — existing usage remains compatible.
  • Updated examples for New Architecture will be published soon.