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28 changes: 11 additions & 17 deletions crates/bevy_core_pipeline/src/prepass/node.rs
Original file line number Diff line number Diff line change
Expand Up @@ -38,11 +38,7 @@ type PrepassViewQueryData = (
Option<&'static PreviousViewUniformOffset>,
Option<&'static MainPassResolutionOverride>,
),
(
Has<OcclusionCulling>,
Has<NoIndirectDrawing>,
Has<DeferredPrepass>,
),
(Has<OcclusionCulling>, Has<NoIndirectDrawing>),
);

pub fn early_prepass(
Expand All @@ -63,7 +59,7 @@ pub fn early_prepass(
view_prev_uniform_offset,
resolution_override,
),
(_, _, has_deferred),
(_, _),
) = view.into_inner();

run_prepass_system(
Expand All @@ -79,7 +75,6 @@ pub fn early_prepass(
background_motion_vectors_bind_group,
view_prev_uniform_offset,
resolution_override,
has_deferred,
&opaque_prepass_phases,
&alpha_mask_prepass_phases,
&pipeline_cache,
Expand All @@ -106,7 +101,7 @@ pub fn late_prepass(
view_prev_uniform_offset,
resolution_override,
),
(occlusion_culling, no_indirect_drawing, has_deferred),
(occlusion_culling, no_indirect_drawing),
) = view.into_inner();

if !occlusion_culling || no_indirect_drawing {
Expand All @@ -126,7 +121,6 @@ pub fn late_prepass(
background_motion_vectors_bind_group,
view_prev_uniform_offset,
resolution_override,
has_deferred,
&opaque_prepass_phases,
&alpha_mask_prepass_phases,
&pipeline_cache,
Expand All @@ -153,27 +147,27 @@ fn run_prepass_system(
background_motion_vectors_bind_group: Option<&BackgroundMotionVectorsBindGroup>,
view_prev_uniform_offset: Option<&PreviousViewUniformOffset>,
resolution_override: Option<&MainPassResolutionOverride>,
has_deferred: bool,
opaque_prepass_phases: &ViewBinnedRenderPhases<Opaque3dPrepass>,
alpha_mask_prepass_phases: &ViewBinnedRenderPhases<AlphaMask3dPrepass>,
pipeline_cache: &PipelineCache,
ctx: &mut RenderContext,
label: &'static str,
) {
// If we're using deferred rendering, there will be a deferred prepass
// instead of this one. Just bail out so we don't have to bother looking at
// the empty bins.
if has_deferred {
return;
}

let (Some(opaque_prepass_phase), Some(alpha_mask_prepass_phase)) = (
opaque_prepass_phases.get(&extracted_view.retained_view_entity),
alpha_mask_prepass_phases.get(&extracted_view.retained_view_entity),
) else {
return;
};

// Skip starting a render pass if there's nothing to draw
if opaque_prepass_phase.is_empty()
&& alpha_mask_prepass_phase.is_empty()
&& background_motion_vectors_pipeline.is_none()
{
return;
}

#[cfg(feature = "trace")]
let _prepass_span = info_span!("prepass").entered();

Expand Down
8 changes: 5 additions & 3 deletions crates/bevy_dev_tools/src/render_debug.rs
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@ use bevy_core_pipeline::{
mip_generation::experimental::depth::ViewDepthPyramid,
oit::OrderIndependentTransparencySettingsOffset,
schedule::{Core3d, Core3dSystems},
tonemapping::tonemapping,
upscaling::upscaling,
FullscreenShader,
};
use bevy_ecs::{
Expand Down Expand Up @@ -40,6 +40,7 @@ use bevy_render::{
GpuResourceAppExt, Render, RenderApp, RenderStartup, RenderSystems,
};
use bevy_shader::Shader;
use bevy_ui_render::render_pass::ui_pass;

use bevy_pbr::{
Bluenoise, MeshPipelineSet, MeshPipelineViewLayoutKey, MeshPipelineViewLayouts,
Expand Down Expand Up @@ -94,8 +95,9 @@ impl Plugin for RenderDebugOverlayPlugin {
.add_systems(
Core3d,
render_debug_overlay
.after(tonemapping)
.in_set(Core3dSystems::PostProcess),
.after(Core3dSystems::PostProcess)
.before(ui_pass)
.before(upscaling),
);
}
}
Expand Down
2 changes: 1 addition & 1 deletion crates/bevy_ui_render/src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@ pub mod box_shadow;
mod color_space;
mod gradient;
mod pipeline;
mod render_pass;
pub mod render_pass;
mod text;
pub mod ui_material;
mod ui_material_pipeline;
Expand Down