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removal of hashtables and everything based on hashbase from tools.h
#262
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d34c02d
added VSCode specific folders to .gitignore for my mental sanity
Duskhorn 9722139
added VSCode specific folders to .gitignore for my mental sanity part 2
Duskhorn e3f8a1e
std::map (issue #257) and ENUMERATE removal part 1
Duskhorn d6b38a7
ENUMERATE removal part 2
Duskhorn cbcca7c
rebased => idents std::map in command.cpp (issue #257)
Duskhorn eb9ffc8
rebase part 2
Duskhorn f64ca0d
changed window, may have broken something. I'm not familiar of what h…
Duskhorn 3cf04e0
more work towards Issue #257
Duskhorn 9a2c059
ui.cpp for #257
Duskhorn e861ba9
animmodel.h and .cpp for #257
Duskhorn 2b2c916
I may have broken this, because I don't understand hashset. Wish me l…
Duskhorn f171d64
rendermodel for issue #257
Duskhorn 21deeee
rendertext for #257
Duskhorn dc39026
shader for #257
Duskhorn 82b966b
last commit, brain mushy
Duskhorn a136eaa
.gitignore
Duskhorn 3208416
typo
Duskhorn 7b6b3ba
man I'm so bad at this
Duskhorn b371b89
fixed the cs.h
Duskhorn 3672056
fixed last things..?
Duskhorn f288e1a
this errors so badly, and I don't know what to do
Duskhorn 101ed8f
overloaded std::hash<animmodel::shaderparam>
Duskhorn 1a79799
Merge branch 'project-imprimis:main' into map
Duskhorn 0ecf3e6
typo in docstring
Duskhorn 40fd71a
added operator== overload for animmodel::shaderparams
Duskhorn 3ded74c
moved operator overload definition in .cpp file
Duskhorn cd85b33
blank slate, reverted changes
Duskhorn 1ee9423
Merge branch 'project-imprimis:main' into map
Duskhorn c1664ff
merged main into current branch
Duskhorn 614929f
fixed for loop indentations to fit formatting style
Duskhorn dcab423
fixed code formatting
Duskhorn 47d2638
partial commit
Duskhorn 8bf85f8
Merge branch 'project-imprimis:main' into map
Duskhorn 90277e3
console.cpp cleanup
Duskhorn b870a15
added st::hash and operator== for FileVal
Duskhorn 033064e
cleaned up octarender.cpp
Duskhorn c5a31b9
octarenderer hash structs and stuff
Duskhorn 8b63228
renderlights and renderva cleanup
Duskhorn 86eee0b
fixed the compilation error
Duskhorn 44f438f
batch of fixes for console.cpp
Duskhorn 35f5ad3
batch of fixes or animmodel.cpp/.h
Duskhorn 22e2a26
trailing whitespaces
Duskhorn 4d8e1b1
first batch of fixes for octarender.cpp
Duskhorn 705d982
second batch of fixes for console.cpp
Duskhorn 92aca22
removed unnecessary auto in renderlights.cpp
Duskhorn 5d42085
corrected insert_or_assign() with a find() and optional insert
Duskhorn fa55b02
fixed issues in shader.cpp
Duskhorn 0febcd7
fixed a bug - callng size() instead of clear() on a vector to clear it
Duskhorn 409bd35
one statement per line, please
Duskhorn 2ed5400
Merge branch 'project-imprimis:main' into map2
Duskhorn 56fb292
fixes for rendertext.cpp
Duskhorn 20ecbc7
removed superfluous commented out code
Duskhorn db5c316
removed superfluous comments part 2
Duskhorn a2f70e1
removed hashtables in skelmodel.h/.cpp
Duskhorn 78092e7
removed unused s
Duskhorn e158a18
Merge branch 'project-imprimis:main' into map2
Duskhorn b787644
Merge branch 'project-imprimis:main' into map2
Duskhorn 104f5d2
hashtavle<vec, int> removed and changed
Duskhorn e54284a
removed hashtable<ivec, int>; index didn't really need to be a pointe…
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I believe this is correct, because
operator[]takes aconst char *, but it's a little suspicious that this function previously leaked memory for no reasonThere was a problem hiding this comment.
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did I introduce a memory leak? :@
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i think there was a leak before