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Cherry picking Ue5.3 action update onto this branch

* feat: support actual depth image with 32FC1 datatype (#349)

- Add separate processing for RGB and Depth camera types with specific capture source and image properties.
- Introduce new data structures to handle RGB and Depth surface contexts.
- Adjust pixel format and data handling based on camera type, including custom encoding and image data initialization.
- Improve conditions for processing captured data by ensuring proper checks are in place for RGB and Depth data retrieval.
- Add a `Depth` array to `FRenderRequest` struct to store depth information.
- Remove obsolete comments and redundant code sections to improve readability and maintainability.

* update action

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Co-authored-by: Trim Bresilla <[email protected]>
@yuokamoto yuokamoto merged commit 52de862 into UE5.2 Feb 24, 2025
@yuokamoto yuokamoto deleted the auto_created_UE5.2_713bab73e6dbd5a27fc6bbcf583bb57b0b984552 branch February 24, 2025 06:46
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