feat(intersection,crosswalk): add creep functionality#2634
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yhisaki wants to merge 6 commits intobeta/v0.48from
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feat(intersection,crosswalk): add creep functionality#2634yhisaki wants to merge 6 commits intobeta/v0.48from
yhisaki wants to merge 6 commits intobeta/v0.48from
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Signed-off-by: Y.Hisaki <yhisaki31@gmail.com>
Signed-off-by: Y.Hisaki <yhisaki31@gmail.com>
Signed-off-by: Y.Hisaki <yhisaki31@gmail.com>
…tionality Signed-off-by: Y.Hisaki <yhisaki31@gmail.com>
Signed-off-by: Kotakku <kotakkucu@gmail.com>
… factor in creeping logic Signed-off-by: Y.Hisaki <yhisaki31@gmail.com>
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This was referenced Jan 22, 2026
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Description
This PR introduces a "Creep" feature controllable via the RTC (Remote Teleoperation Control) interface. This allows an operator to command the vehicle to slowly inch forward past the stop line, which is useful for resolving stuck situations (e.g., at crosswalks or intersections).
Key Changes
autoware_rtc_interfaceCreepCommandsservice and relevant message types.behavior_velocity_crosswalk_moduleplanCreeping: When triggered, the vehicle moves at a low speed (3 km/h) beyond the stop line up to a calculated "deadline" pose.behavior_velocity_intersection_modulecreep_stopline_margin) when the creep command is active.behavior_velocity_rtc_interfaceTest
tested by using real vehicle.
https://tier4.atlassian.net/wiki/x/FoBiGAE
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