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Inspecting the games .bnk files
DogeThis edited this page Oct 26, 2024
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To learn about what buses, switches, events, etc. are used by the game, you'll need wwiser and this list of strings. Instructions on how to usr wwiser will not be provided here.
You can find Engage's .bnk files in /Data/StreamingAssets/Audio/GeneratedSoundBanks/Switch.
Lythos, the Engage modding Wiki • Resources • Getting Started • Cobalt Wiki * Discord Server
Getting Started
Modding guides
- Game data
- Models and Unity
- Animations
- Audio
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Maps
- Dumping Vanilla Maps
- Playable Area
- MapSetting
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Terrain
- Terrainpaint
- Props
- CameraSet
- Exporting
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LightSet
- Lightmaps & Environmental Lighting
- PostProcessSet
- Post-Battle Exploration
- HubRoot
- HubCollision
Documentation