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Droplets
Nill edited this page Jun 29, 2021
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SKX includes support for a type of obstacle called Droplets.
- Droplets spawn from a spawn point every
Spawn.DropletRateticks, with a chance ofSpawn.DropletChance/100 of spawning. - Droplets have a
DropletTypewhich determines their properties (see below) - All droplet types prevent Dana/Adam from creating blocks in the space occupied by droplets.
| Droplet Type | Initial Speed | Rebound Ticks | Term Veloc Adjust |
|---|---|---|---|
Water |
1.2 | 2 | 1.0x |
Frozen |
0.8 | 1 | 0.8x |
Toxic |
1.2 | 2 | 1.0x |
Magical |
1.2 | 2 | 1.0x |
- Eventually absorb into the ground
- Slow down significantly on ice
- Will slowly extinguish Burns (flames) they come into contact with
- Vaporized by Dana/Adam's fireballs, enemy fire, or enemies breathing fire
- Will turn to Frozen droplets if they sit still on Ice for > 2s
- Experience 80% of terminal velocity (falls slower)
- Hurts Dana/Adam if touched
- Combining with water droplets creates corrosive droplets
- Can be formed by mixing water and toxic droplets
- Will collect items, keys, and even exit the level for you (may be a good or bad thing!)
- Do not hurt Dana/Adam
- Will corrode dirt blocks directly under them after a short time
Water
Frozen
Toxic
Magical