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Jhobean edited this page Nov 9, 2025 · 1 revision

@Buy

Description

This trigger fires when an item is bought from a vendor. The trigger fires on each item that is bought in the transaction.

Fires on:

References

The following object references are explicitly available for this trigger:

{| border="1" cellspacing="4" cellpadding="4" | Name || Description |- | ARGO || The vendor the item is being bought from. |- | I || The item being bought. |- | SRC || The character buying the item. |}

Arguments

The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:

{| border="1" cellspacing="4" cellpadding="4" | Argument || In/Out || Description |- | ARGN1 || I || The amount of the item being bought. |- | ARGN2 || I || The final cost of the item (amount * value). |- | LOCAL.TOTALCOST || I || The total cost for the whole transaction ( the sum of the final prizes of all items ). |}

Return Values

The following return values are explicitly defined for this trigger:

{| border="1" cellspacing="4" cellpadding="4" | Return Value || Description |- | 1 || Prevents the character from buying the item (blocks the entire transaction). |}

Category: Reference Compendium Category: Triggers

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