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@Death
This trigger fires when a character's health reaches zero and they are about to die.
Fires on:
The following object references are explicitly available for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Name || Description |- | I || The character about to die. |- | SRC || The character about to die. |}
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
No arguments are set for this trigger.
The following return values are explicitly defined for this trigger:
{| border="1" cellspacing="4" cellpadding="4"
| Return Value || Description
|-
| 1 || Prevents the death from taking place.
Note: The trigger will fire again unless the script changes the character's health to above zero.
|}
Category: Reference Compendium Category: Triggers Category: Characters Category: Combat