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Jhobean edited this page Nov 9, 2025 · 1 revision

@Death

Description

This trigger fires when a character's health reaches zero and they are about to die.

Fires on:

References

The following object references are explicitly available for this trigger:

{| border="1" cellspacing="4" cellpadding="4" | Name || Description |- | I || The character about to die. |- | SRC || The character about to die. |}

Arguments

The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:

No arguments are set for this trigger.

Return Values

The following return values are explicitly defined for this trigger:

{| border="1" cellspacing="4" cellpadding="4" | Return Value || Description |- | 1 || Prevents the death from taking place.
Note: The trigger will fire again unless the script changes the character's health to above zero. |}

Category: Reference Compendium Category: Triggers Category: Characters Category: Combat

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