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@ItemSell
This trigger fires when a character sells an item to a vendor. The trigger fires for each item that is sold in the transaction.
Fires on:
The following object references are explicitly available for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Name || Description |- | ACT || The item being sold. |- | ARGO || The vendor the item is being sold to. |- | I || The character selling the item. |}
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
{| border="1" cellspacing="4" cellpadding="4" | Argument || In/Out || Description |- | ARGN1 || I || The amount of items sold. |- | ARGN2 || I || The price of the items sold after vendermarkup. |}
The following return values are explicitly defined for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Return Value || Description |- | 1 || Prevents the character from selling the item (blocks the entire transaction). |}
Category: Reference Compendium Category: Triggers