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@Resurrect
This trigger fires when a character is about to be resurrected.
Fires on:
The following object references are explicitly available for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Name || Description |- | I || The character being resurrected. |- | SRC || The character being resurrected. |- | ARGO || The corpse (If any is near) (Readable only). |}
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
{| border="1" cellspacing="4" cellpadding="4" | Argument || In/Out || Description |- | ARGN1 || IO || Hit point value when resurrected. |}
The following return values are explicitly defined for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Return Value || Description |- | 1 || Stops resurrection from occurring. |}
Category: Reference Compendium Category: Triggers