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@SpellEffectAdd
This trigger fires when a spell memory item is equipped on the character.
Fires on:
The following object references are explicitly available for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Name || Description |- | I || The target of the spell. |- | SRC || The caster of the spell. |- | ARGO || The spell item. |}
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
{| border="1" cellspacing="4" cellpadding="4" | Argument || In/Out || Description |- | ARGN1 || IO || The spell number.
|}
The following return values are explicitly defined for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Return Value || Description |- |0 || Let default checks happens. |- | 1 || Blocks any action and stops everything, also deletes the memory (Blocking any changes, this will cause also the effect to do not have duration). |}
Category: Reference Compendium Category: Triggers