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@UserStats
This trigger fires when a status update is sent to a player.
Fires on:
The following object references are explicitly available for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Name || Description |- | I || The client receiving the status update. |- | SRC || The character whose status they are receiving. |}
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
{| border="1" cellspacing="4" cellpadding="4" | Argument || In/Out || Description |- | ARGN3 || I || If 1, then the client requested the update (i.e. opened their status window) |}
The following return values are explicitly defined for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Return Value || Description |- | 1 || Prevents the status update from being sent. |}
Category: Reference Compendium Category: Triggers Category: Characters Category: Players