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@Success_(Spell_Trigger)

Jhobean edited this page Nov 9, 2025 · 1 revision

@Success (Spell Trigger)

Description

This trigger fires when a character successfully casts a spell.

Fires on:

References

The following object references are explicitly available for this trigger:

{| border="1" cellspacing="4" cellpadding="4" | Name || Description |- | ARGO || The source of the spell. Could be the item used to cast the spell (e.g. a wand or scroll) or the character casting the spell. |- | I || The character casting the spell. |- | SRC || The character casting the spell. |}

Arguments

The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:

{| border="1" cellspacing="4" cellpadding="4" | Argument || In/Out || Description |- | ARGN1 || I || The spell that was cast. |- | ARGN2 || I || The strength of the spell. |- | LOCAL.CREATEOBJECT1 || IO || For field spells, overrides the item BASEID to use for the east-west direction.

For summon spells, overrides the character BASEID to summon.
LOCAL.CREATEOBJECT2
-
LOCAL.FIELDGAUGE
-
LOCAL.FIELDWIDTH
-
LOCAL.AREARADIUS
-
LOCAL.EFFECTCOLOR
-
LOCAL.DURATION
-
LOCAL.DAMAGETYPE
}

Return Values

The following return values are explicitly defined for this trigger:

{| border="1" cellspacing="4" cellpadding="4" | Return Value || Description |- | 1 || Aborts casting the spell. |}

Category: Reference Compendium Category: Triggers

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