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@Login
This trigger fires when a player logs in to the server.
Fires on:
The following object references are explicitly available for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Name || Description |- | I || The player who is logging in. |- | SRC || The player who is logging in. |}
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
{| border="1" cellspacing="4" cellpadding="4" | Argument || In/Out || Description |- | ARGN1 || O || If set to 1, welcome messages won't be displayed to the player (i.e. server description, client count, last logged date) |- | ARGN2 || IO || If set to 1, no messages will be displayed to the player (as above, but also includes guards notification) |}
The following return values are explicitly defined for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Return Value || Description |- | 1 || Prevents the player from logging in. |}
Category: Reference Compendium Category: Triggers