-
Notifications
You must be signed in to change notification settings - Fork 0
@SeeSnoop
This trigger fires when a character sees someone Snooping something.
Fires on:
The following object references are explicitly available for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Name || Description |- | ARGO || The victim of the crime. |- | I || The character witnessing the crime. |- | SRC || The character performing the criminal action. |}
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
{| border="1" cellspacing="4" cellpadding="4" | Argument || In/Out || Description |- | ARGN1 || I || The skill number that is needed to see the crime. (-1 = seen by all) |- | ARGN2 || I || The UID of the object related to the action. (e.g. a corpse, if the action is looting) |- | ARGS || I || A description of the criminal action. |}
The following return values are explicitly defined for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Return Value || Description |- | 0 || Allows the character to see the crime, with no skill check taking place. |- | 1 || Prevents the character from seeing the crime. |}
Category: Reference Compendium Category: Triggers