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@Step
This trigger fires when an item or region is stepped on by a character. When an item is stepped, this trigger will periodically fire until the character steps off the item. For regions, the trigger only fires when the character takes a step.
Fires on:
The following object references are explicitly available for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Name || Description |- | I || The item or region being stepped on. |- | SRC || The character stepping on the item or region. |}
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
{| border="1" cellspacing="4" cellpadding="4" | Argument || In/Out || Description |- | ARGN1 || I || If 1, the character is standing still on the item. |}
The following return values are explicitly defined for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Return Value || Description |- | 1 || Prevents the item or region from being stepped on. |}
Category: Reference Compendium Category: Triggers