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@UserSkills
This trigger fires when a skill update is sent to a client. This normally fires when the player accesses their skill menu, or when they receive a skill gain. It can also fire when the INFO command is used.
Fires on:
The following object references are explicitly available for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Name || Description |- | I || The client receiving the skill update. |- | SRC || The character whose skill(s) they are receiving. |}
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
{| border="1" cellspacing="4" cellpadding="4" | Argument || In/Out || Description |- | ARGN1 || I || The skill number they are receiving an update for. (-1 = All skills) |- | ARGN2 || I || If 1, then the skills update is being sent due to the INFO command being used. |}
The following return values are explicitly defined for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Return Value || Description |- | 1 || Prevents the skills update from being sent. |}
Category: Reference Compendium Category: Triggers Category: Characters Category: Players