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@TradeAccepted

Jhobean edited this page Nov 9, 2025 · 1 revision

@TradeAccepted

Description

This trigger fires when two players have accepted a trade agreement. The trigger will be fired on both characters.

Fires on:

References

The following object references are explicitly available for this trigger:

{| border="1" cellspacing="4" cellpadding="4" | Name || Description |- | ARGO || The player accepting the trade. |- | I || The player accepting the trade. |- | REF1 to REF<ARGN1> || The items that the player is receiving. |- | SRC || The player they are trading with. |}

Arguments

The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:

{| border="1" cellspacing="4" cellpadding="4" | Argument || In/Out || Description |- | ARGN1 || I || The number of items that the player is receiving. |- | ARGN2 || I || The number of items that the other player is receiving. |}

Return Values

The following return values are explicitly defined for this trigger:

{| border="1" cellspacing="4" cellpadding="4" | Return Value || Description |- | 1 || Prevents the transaction to take place. |}

Category: Reference Compendium Category: Triggers Category: Characters Category: Players

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