Skip to content

@UserWarmode

Jhobean edited this page Nov 9, 2025 · 1 revision

@UserWarmode

Description

This trigger fires when a player attempts to switch between war and peace mode.

Fires on:

References

The following object references are explicitly available for this trigger:

{| border="1" cellspacing="4" cellpadding="4" | Name || Description |- | I || The player changing between war and peace mode. |- | SRC || The player changing between war and peace mode. |}

Arguments

The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:

{| border="1" cellspacing="4" cellpadding="4" | Argument || In/Out || Description |- | ARGN1 || I || If 0, the player is entering peace mode.
If 1, the player is entering war mode. |- | ARGN2 || I || If 1 will trigger skill fail for the current skill. |- | ARGN3 || I || Setting it to 1 will force a attacker's cleanup. |}

Return Values

The following return values are explicitly defined for this trigger:

{| border="1" cellspacing="4" cellpadding="4" | Return Value || Description |- | 1 || Prevents the player from changing to the requested mode. |}

Category: Reference Compendium Category: Triggers Category: Characters Category: Players

Navigation

Clone this wiki locally