Skip to content

@SkillMenu

Jhobean edited this page Nov 9, 2025 · 1 revision

@SkillMenu

Description

This trigger fires when a skill menu is displayed to a player. Note that the trigger only fires when Sphere attempts to display the menu through hardcoded behaviour, using the SKILLMENU command will not cause this trigger to fire.

Fires on:

References

The following object references are explicitly available for this trigger:

{| border="1" cellspacing="4" cellpadding="4" | Name || Description |- | I || The player who the menu is being shown to. |- | SRC || The player who the menu is being shown to. |}

Arguments

The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:

{| border="1" cellspacing="4" cellpadding="4" | Argument || In/Out || Description |- | ARGS || I || The skillmenu's defname. This is expected to be one of the following:

Return Values

The following return values are explicitly defined for this trigger:

{| border="1" cellspacing="4" cellpadding="4" | Return Value || Description |- | 1 || Prevents the skillmenu from being displayed. |}

Category: Reference Compendium Category: Triggers

Navigation

Clone this wiki locally