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@ExpChange
This trigger fires when a character's experience level is changed.
Fires on:
The following object references are explicitly available for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Name || Description |- | ARGO || The character that was killed, if the experience change originated from a kill, |- | I || The character whose experience is being changed. |- | SRC || The character whose experience is being changed. |}
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
{| border="1" cellspacing="4" cellpadding="4" | Argument || In/Out || Description |- | ARGN1 || IO || The amount of experience being added (can be negative). |- | ARGN2 || IO || If non-zero, a message will be displayed to the client to inform them of the change. |}
The following return values are explicitly defined for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Return Value || Description |- | 1 || Prevents the character's experience level from being changed. |}
Category: Reference Compendium Category: Triggers