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@SkillGain
This trigger fires when a character receives an opportunity to gain in skill.
Fires on:
The following object references are explicitly available for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Name || Description |- | I || The character trying to gain skill. |- | SRC || The character trying to gain skill. |}
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
{| border="1" cellspacing="4" cellpadding="4" | Argument || In/Out || Description |- | ARGN1 || I || The skill number being gained. |- | ARGN2 || IO || The chance to gain skill. (1 - 1000) |- | ARGN3 || IO || The maximum skill level that the character can gain to. |}
The following return values are explicitly defined for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Return Value || Description |- | 1 || Prevents the character from gaining skill. |}
Category: Reference Compendium Category: Triggers