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@ItemAfterClick
This trigger fires when a character clicks an item, just before the overhead message is displayed to the client.
Fires on:
The following object references are explicitly available for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Name || Description |- | ACT || The item being clicked. |- | I || The character doing the clicking. |}
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
{| border="1" cellspacing="4" cellpadding="4" | Argument || In/Out || Description |- | LOCAL.CLICKMSGHUE || IO || The colour of the message. |- | LOCAL.CLICKMSGTEXT || IO || The message to display. |}
The following return values are explicitly defined for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Return Value || Description |- | 1 || Prevents the message from being displayed. |}
Category: Reference Compendium Category: Triggers