-
Notifications
You must be signed in to change notification settings - Fork 0
@StatChange
This trigger fires when a character's strength, dexterity, intelligence, food, maxhits, maxmana or maxstam is changed.
Fires on:
The following object references are explicitly available for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Name || Description |- | I || The character whose strength, dexterity or intelligence is being changed. |- | SRC || The character whose strength, dexterity or intelligence is being changed. |}
The following arguments are set for this trigger. If an argument is marked as "In" then a value will be passed in to the trigger, if an argument is marked as "Out" then it can be set to a value to affect Sphere's behaviour:
{| border="1" cellspacing="4" cellpadding="4" | Argument || In/Out || Description |- | ARGN1 || In || The stat being changed. {| cellpadding="4" | Value || Stat |- | 0 || Strength |- | 1 || Intelligence |- | 2 || Dexterity |- | 3 || Food |- | 4 || MaxHits |- | 5 || MaxMana |- | 6 || MaxStam |- | 7 || Maxfood |- | 8 || Modstr |- | 9 || Modint |- | 10 || Moddex |- |} |- | ARGN2 || In || The current stat value. |- | ARGN3 || I/O || The new stat value. |}
The following return values are explicitly defined for this trigger:
{| border="1" cellspacing="4" cellpadding="4" | Return Value || Description |- | 1 || Prevents the character's stat from being changed, even if argn3 has been changed. |}
Category: Reference Compendium Category: Triggers